Burger Time

Project
For the course Programming 4 we were assigned classic arcade games to recreate within our self-made game engine.
We developed this engine throughout the semester, implementing more and more features allowing us to recreate these arcade classics.
Since I got Burger Time as my game, I played the game a healthy amount to get a good feel of the mechanics and gameplay.
While I have some strifes with my implementations of certain mechanics, I am overall very happy with the end result.
The main thing I regret is my implementation of the burger ingredients, these could have been handled much better by having a shared parent object.
Software
- Visual Studio 2022
- GitHub Desktop