Dizzy Deck LinkedIn GitHub

Project

For our second year course Game Projects, we had to create a couch co-op game in a team of 6 people.
I worked with Jan Neubauer, Noor Smaege, Yorg Bosmans and Esteban Verschueren.

As you might notice, that's only 5 people.
Originally we had an exchange student studying animation in our team, though she dropped out after the first week.

This made the workload a bit heavier compared to most teams, which reflects in our weekly devlogs.
We were only allowed to work 10 hours per week, so we still had time to work for all our other courses.

The end result of our hard work is Dizzy Deck, a frantic local multiplayer game where you must work together to stay afloat.

Software

- Visual Studio 2022
- Unity 6
- Perforce
- HackNPlan

Itch Page