Matthias Ooms LinkedIn GitHub

About me


Welcome to my portfolio website! I'm Matthias Ooms, a passionate computer graphics programmer with a strong foundation in C++ and C#. My specialty is fast iteration and problem solving. Here, you'll find a collection of my projects that showcase my skills and dedication to the field. I am currently on the look for an end of study internship, preferably in Engine or Graphics Programming.

Graphics Projects


C++ Graphics
Vulkan Renderer
Renderer using Vulkan
C++ Graphics
Dual Rasterizer
A Rasterizer with Toggle for CPU and GPU
C++ Graphics
Software Raytracer
Software Raytracer using SDL2

Engine Projects


C++ Engine
Burger Time
Burger Time Clone in self-made Engine
C++ Lua Engine
Breakout
Breakout using Lua bindings
C++ Engine
Metroid
Metroid Clone using SDL2

Collaborative Projects


Assembly Engine
NES Dino Game
Dino Game recreated in Assembly
Unreal Engine
INNfestation
Unwrap Gamejam Project
C# Unity
Dizzy Deck
Couch co-op game using Unity