Matthias Ooms
About me
Welcome to my portfolio website! My name is Matthias Ooms, and I'm a passionate computer graphics programmer with a strong foundation in C++ and C#. My specialty is fast iteration and problem solving.
Here, you'll find a collection of projects that showcase my skills and dedication to the field.
Graphics Projects
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| A Rasterizer with Toggle for CPU and GPU |
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| Software Raytracer using SDL2 |
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Engine Projects
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| Burger Time Clone in self-made Engine |
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| Breakout using Lua bindings |
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Collaborative Projects
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| Dino Game recreated in Assembly |
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| Couch co-op game using Unity |
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